Sidekicks & Sidequests

Building a world, one character at a time.

Spruce

  1. These are characters that Elyse Basile is rolling for randomly.
  2. What is this character’s name? - Spruce.
  3. What is their ancestry (i.e. human, elf, dwarf, halfling, etc)? - Maedar. Spruce is an exceptionally rare male variant of a Medusa.
  4. What is your job or role (i.e. farmer, hierling/mercenary, shopowner, bandit, etc)? - Bureaucrat. Spruce operates as an unwilling, overworked paper-pusher and clerk within a deceptive, labyrinthine Fey Court. He spends his days managing endless, mind-boggling stacks of magical fey paperwork.
  5. How old are you? - Elder. His advanced age is heavily reflected in his biological traits; specifically, his iconic serpentine hair has turned entirely snow-white.
  6. Describe your physical appearance. - Spruce is a stocky, six-foot-tall humanoid carrying the regal but exhausted weight of his years. Because a Maedar cannot easily cut or trim their hair, he keeps his white snakes bound tightly behind his head in a structured ponytail. His petrifying snake-hair is mostly dormant, requiring a heavy nap for 20 out of every 24 hours of the day, leaving them draped lazily down his back for the vast majority of his shifts. He wears formal, experience-worn bureaucratic attire suitable for an official of the court.
  7. Describe yourself with 3 adjectives. - Cunning, Socialite, and Straightforward.
  8. What is a valuable item/piece of lore/secret that this character possesses? Or do they value an ideal/concept or particular person (i.e. family member, guild member, honor, justice, love etc.) - An Ideal—"Don't trust anything you can't hold in your hands." Having been stranded in the deceptive, illusory landscape of the Feywild for far too long, Spruce operates with deep skepticism. He refuses to trust ephemeral magic or words, preferring concrete realities. Mechanically, this manifests as a highly specific survival metric: he actively trusts the word of small, direct fey creatures (like pixies) far more than sweeping, massive entities (like trolls).
  9. What is a particular quest you would be willing to recruit or hire the player characters to go do? - The Apprentice Switcheroo. Long ago, Spruce was duped into signing a deceptive, binding employment contract by a trickster Archfey, trapping him in a gilded cage of endless administrative labor. The only way to legally break his contract and escape back to the material plane is to find a willing, literate soul to permanently replace him. He recruits the party under the guise of offering an elite, prestigious "apprenticeship," giving them a magical contract to take back to their camp. He needs them to convince a literate candidate (ideally someone who reads Sylvan or Elven) to willingly put their signature on the page.
  10. What would be their reward for succeeding? - If the players successfully provide a suitable replacement to assume his bureaucratic drone duties, Spruce honors his end of the bargain by granting them a rare, prized treasure smuggled directly from the court files: a mysterious, ancient Tome of Avarice, a highly coveted planar artifact containing the exact historical coordinates needed to track down and defeat extra-planar threats like demons.
  11. What would be the consequence of failure or refusing the call? - If the party outright refuses to help him or attempts to double-cross him after learning of his plight, Spruce's diplomatic, polite socialite facade shatters entirely. Driven to a point of unstable desperation by centuries of paperwork, he will deploy brute force and unleash his gaze, threatening to turn the entire adventuring party into permanent stone statues to decorate his office walls.

Optional Questions - not required

  • What are the goals and motivations of your character? - Spruce is intensely motivated by a desperate desire for freedom and retirement. He wants to escape the gilded handcuffs of his eternal Fey Court contract, drop his quill for good, and return home before his advanced old age completely catches up to him.
  • How do these affect your general personality? - His trapped circumstances make him incredibly observant and calculating. He filters every conversation through a lens of potential salvation, using his sharp wit and excellent social skills to scout out highly intelligent, magical mortals who might be clever enough to handle his workload but gullible enough to take his place. Though naturally inclined toward a pragmatic, lawful evil outlook due to his centuries of administrative captivity, he possesses just enough lingering conscience to explicitly warn promising recruits about the absolute soul-binding nature of the paperwork rather than letting them blindly trap themselves.
  • How do you normally interact with your family/friends/peers? With your enemies/rivals? With people who work for you/report to you? With player characters? - He behaves as a polished, highly diplomatic socialite when navigating the dangerous, unpredictable personalities of the Archfey lords. When interacting with player characters—such as Agape the tiefling wild-magic sorcerer—he adopts a patient, slightly patronizing, yet earnest mentor persona. He respects raw intellect and can easily spot a rookie mistake, chuckling to himself like an adult watching a little kid try to pull a fast one whenever an amateur adventurer tries to slide a basic deception past him.
  • Do you have a particular accent or language? Any idiosyncrasies in how you act and speak? - He speaks Common and Sylvan with a smooth, perfectly balanced, and highly persuasive diplomatic cadence, a direct byproduct of his long career as a court socialite. His primary physical idiosyncrasies involve his piercing, unblinking Medusa gaze and a habit of gesturing toward his roll of parchment with a wry, knowing smile. Because his white snakes sleep for 20 hours a day, a sharp observer will notice a subtle, rhythmic twitching along his ponytail whenever his dormant hair shifts restlessly down his back during a high-stress negotiation.
  • What impact have you made on the world? How have you shaped the local area? - Spruce serves as the silent, organizational spine of his specific Fey Court sector. By single-handedly maintaining the chaotic, volatile paperwork and ritualistic legal registries of the realm, his bureaucratic mastery keeps the court's unpredictable, shifting magical decrees completely systematized, ensuring the legal madness of the local Archfey remains orderly enough for traveling merchants to navigate.
  • Do you have any current problems that prevent you from being a bigger player on the stage? - He is completely bound by the golden handcuffs of a trickster contract. Because his ancient agreement dictates he cannot legally cross regional planar borders until his administrative successor is formally integrated, Spruce is physically anchored to his writing desk, leaving him entirely dependent on outside adventuring proxies to hunt down and secure a replacement for his position.